Another excellent addition to the monster group. I love that you can still create these monstrosities in matches. I used to do exactly the same on a few WWE match on 2K21 MT the first XBox. Right? It always seemed like an overlooked method to misuse game mechanisms to me. I meanit is. But today it is much more apparent to me that the developers were likely completely conscious of it and just left it because they didn't care. Just a small treat for everyone.
If you want to see more, I suggest trying monster factory on yt - it is a string where two brothers try their best to create the worst looking creatures possible in various games. They got into some legal trouble for it when they left a character that looked like Bart Simpson. I can not believe that video is still up on YouTube. I mean, honestly... when you look at the thumbnail it is not possible to not see Bart. Take it to the lender boys, this one's like bart! There is a market here... A few dev needs to make a sports game with increased customization limits. But proper physics have to be applied also. Just like in the event that you make a dude with massive arms, the weight should be calculated and so his legs would have to be girthy short tree trunks to support that weight. All my buddies buy 2K every year when it comes out, and I usually do several months later after the price drops a ton just to play Team Up together.NBA2K21 - It is a game about Luck, not skill.
Launched in NBA2K20 was much easier than in 2K21 we all know that but I want to discuss why 2K's match this season is not fun and it moves farther past the shooting mechanics of this game.
The routine NBA games are good for the most part but there are nonetheless some misuse of mechanics such as baseline drive cartoons which are seemingly unguardable together with the average NBA player. The competition process is much better for everyone, especially guards although (even without intimidator) on the inside and it needs players to place screens and induce mismatches that's good as it's imitating a true nicely thought out baseball drama. No issues here. No I dont want to be stepping back using a two way slashing playmaker, but I would like to have an opportunity of being rewarded for setting up a teammate with a 75 3pt. 75 out of a 100 is 3/4s, meaning if a teammate is open with a 75 3pt shot at the perimeter, the shooter ought to have the ability to green 7/10 times. Rewarding poor defense by leaving someone wide open since they dont have a 90+ three point shot has to be fixed, because this promotes paint sitting that also hinders slashers from enjoying properly too.
2K also incorporated a shot stick which honestly is different and fairly cool but there is no reason to use it when you can shoot consistently with the button. If youre going to employ a new mechanic, give it a reason for people to utilize it. They should create the green window larger or more consistent for all those people with average 3pt shots in order to encourage practicing the new mechanic and forcing the defense to actually play basketball defense.
I understand that although this can be a sporting simulation its not going to Cheap NBA 2K21 MT be perfect but as a video game there needs to be balance. There should not be only one way to acquire (play shots chucking shots and glass cleaners grabbing them) because at that stage it will become a fire out and who may be fortunate enough to green it must be how you use what your myPlayer can do together with your teammates to a certain game plan in order to get a bucket.